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Continuous Sparring Rules

 

1.       LENGTH OF MATCH:  Each match will consist of the best of (3) one minute rounds.  There will be a 30 second break between rounds.

 

2.       CONTACT:

Children, Teens, Adult Beginners – No contact to the face or head

Adult Intermediate and Advanced – No contact to the face, light contact to the head (meaning top or sides of the head but light contact only).

 

Sweeps and throws are allowed however action will not continue on the ground.

3.       REQUIRED EQUIPMENT: hand gloves, foot pads (optional, if agreed on by both competitors), mouthpiece, cup (males), chest protector (children 11 & under), headgear (Children), headcages (Teens, Adults)

4.       CONDUCT: All fighters must show respect to each other and to the judges. Judges may disqualify any competitor who does not show respect.

5.       COACHING: There will be no coaching from ringside, either from other competitors, instructors, or spectators.

6.       DISQUALIFICATION: Any fighter who draws blood from their opponent will be disqualified. Keep contact light!

7.       JUDGES:  It is the majority vote of the corner judges, and the head judge in cases of a tie, that determines the winner of the round.  Judges will make their vote immediately at the end of the round from their respective corners when the center judge calls “JUDGES CALL”.  In the case of a tie the center judge will be the deciding vote.  There will be no judges’ conference to determine the winner.

8.       SCORING:  Scoring will be based primarily on technique in keeping with the competitor’s style.  Secondary scoring is based on strike/kick location, blocking strikes/kicks, speed, endurance, etc.

9.       STOP FIGHT:  Fighting will be stopped for equipment failure, infractions, deadlock, interference by non-competitor, coaching, or injuries, and shall be called by any of the corner judges or the head judge.  Time will not be stopped unless the head judge calls for “TIME”.

10.   INFRACTIONS: An infraction will be called for excessive force, illegal techniques, disrespect to judges or fellow competitors, and contact to the head where disallowed.  Infractions will result in:

1st infraction: warning

2nd infraction: point deduction

3rd infraction: disqualification from event

Exceptions: Excessive force may result in disqualification on the 1st or 2nd offense if deemed extreme or malicious. 

 

 


Weapons Sparring Rules

 

1.       LENGTH OF MATCH:  Each match will consist of the best of (3) one minute rounds.  There will be a 30 second break between rounds.

 

2.       CONTACT:   Strikes with any part of the body, kicks, and throws are NOT permitted.  Contact with the weapon are NOT permitted to the groin, the throat, or the top of the head.

 

3.       REQUIRED EQUIPMENT: mouthpiece, cup (men), headgear.  NOTE: NO hand gear will be permitted.

4.       CONDUCT: All fighters must show respect to each other and to the judges. Judges may disqualify any competitor who does not show respect.

5.       COACHING: There will be no coaching from ringside, either from other competitors, instructors, or spectators.

6.       DISQUALIFICATION: Any fighter who draws blood from their opponent will be disqualified. Keep contact light!

7.       JUDGES:  It is the majority vote of the corner judges, and the head judge in cases of a tie, that determines the winner of the round.  Judges will make their vote immediately at the end of the round from their respective corners when the center judge calls “JUDGES CALL”.  In the case of a tie the center judge will be the deciding vote.  There will be no judges’ conference to determine the winner

8.       SCORING:  Scoring will be based on technique, technique, technique, and by the location and how lethal the strike is.  Scoring will also take into account whether the edge is used in the strike (the weapon/sword will be clearly marked to indicate the cutting edge of the blade).  Competitors will not score more or higher by hitter harder or ‘stick-beating’ their opponent.  Sword technique from their style is what counts.  Points will be deducted for strikes to restricted areas of the body. 

9.       STOP FIGHT:  Fighting will be stopped for equipment failure, infractions, deadlock, interference by non-competitor, coaching, or injuries, and shall be called by any of the corner judges or the head judge.  Time will not be stopped unless the head judge calls for “TIME”.  A dropped weapon will not necessarily stop the round.  Competitors are expected to retrieve their weapon while attempting to avoid being struck, within reason.

10.   INFRACTIONS: An infraction will be called for excessive force, illegal techniques, disrespect to judges or fellow competitors, and contact to the head where disallowed.  Infractions will result in:

1st infraction: warning

2nd infraction: point deduction

3rd infraction: disqualification from event

Exceptions: Excessive force may result in disqualification on the 1st or 2nd offense if deemed extreme or malicious.